﻿using UnityEngine;
using System.Collections;

public class Popup_Error : Popup_Base
{
	public UILabel m_TitleLabel;
	public UILabel m_BodyLabel;
		
	public void SetPopupWithTitleAndBody(string title, string body)
	{
		m_TitleLabel.text = title;
		m_BodyLabel.text = body;
	}
}